The Last Ember, A WAYPOINT Solo RPG: Black and White Edition($24.99Value)

$24.99

The Last Ember, A WAYPOINT Solo RPG: Black and White Edition($24.99Value)



Description

The dragon is dead. The kingdom is freezing. The choice is yours alone. Three years ago the great dragon Pyrethion was slain, and the Heartforge beneath Mount Cinder — the primal fire that kept the kingdom of Valdris warm for centuries — began to die. Now the Pale creeps down the mountain. Crops fail. Rivers freeze. Villages go silent. A letter summons you to climb. Someone claims they can reignite the Heartforge. But the price may be more than Valdris can pay — and there is more than one kind of sacrifice. The Last Ember is a solo tabletop RPG adventure for the WAYPOINT system. No game master. No group to schedule. Just you, two dice, and a story that remembers every choice you make. What's inside: 280 hand-written sections — authored narrative, not procedural filler. 6–10 hours of play, fully replayable. - The 2d6 engine — every action is a Strong Hit, a Weak Hit, or a Miss. The story branches at every roll. - A tag system that remembers — alliances, betrayals, and discoveries carry forward and reshape later scenes and endings. - Three companions with branching arcs, and the mystery of Ser Aldric Vane, the last Ember-Keeper. - Ten-plus endings across three difficulty modes — including a hidden Third Path most players never find. - Built-in safety rails and a quick-reference pack so you're never stuck. There is no "correct" ending. Every path costs something. The question at the heart of the game is not "How do I win?" It is "What can I live with?" Requires the WAYPOINT Core Rulebook for character creation and core mechanics. Two six-sided dice (2d6) needed to play.

More Information

Gtin 09798198245563
Age_group ADULT
Condition NEW
Gender UNISEX
Product_category Gl_book
Google_product_category Media > Books
Product_type Books > Subjects > Literature & Fiction > Action & Adventure > Fantasy